KRAFTON Achieves Record-high Sales of 1.3729T KRW (788.9M GBP) in the First Half of 2024

In This Article:

  • Records sales of 1.3729T KRW (788.9M GBP), Operating Profit of 642.6B KRW (369.2M GBP) and Net Income of 690B KRW (396.5M GBP) for the first half of the year

  • Reports sales of 707B KRW (406.2M GBP), OP of 332.1B KRW (190.8M GBP) and NI of 341.4B KRW (196.1 GBP) for the second quarter of the year

  • Plans to continue expanding core IP business and discovering IPs with high growth potential through active investments

AMSTERDAM, August 12, 2024--(BUSINESS WIRE)--KRAFTON Inc. (CEO CH Kim, KRX: 259960) held a conference call for investor relations (IR) briefing today and announced its earnings for the first half and the second quarter of 2024.

Based on consolidated financial statements in accordance with Korean International Financial Reporting Standards (K-IFRS), KRAFTON reported cumulative sales of 1.3729T KRW (788.9M GBP) and operating profit of 642.6B KRW (369.2M GBP) for the first half of 2024. Both sales and operating profit were the highest ever on a half-yearly basis, showing 48.3% and 55.0% year-on-year increases, respectively. The second-quarter sales amounted to 707B KRW (406.2M GBP), setting a new record for quarterly sales following the first quarter, and the operating profit was 332.1B KRW (190.8M GBP). These figures represent year-on-year increases of 82.7% and 152.6%, respectively.

KRAFTON has maintained solid growth in all areas, including sales and traffic, through various live services leveraging PUBG: BATTLEGROUNDS (hereinafter referred to as PUBG). Additionally, KRAFTON has been raising the quality of the development for major new titles, such as Dark and Darker Mobile and inZOI, with a total of 11 investments in game studios in the first half of the year alone to discover new IPs.

Major achievements in the first half of 2024

PUBG has received positive responses from users worldwide through various content, such as map updates and collaborations, resulting in increased traffic and sales efficiency compared to the same period last year.

For PC/console versions, traffic continued to rise due to mainly the Erangel Classic map service and the NewJeans collaboration. The monthly active users (MAU) grew by 40% year-on-year, and the number of paying users more than doubled. In the second half of the year, KRAFTON plans to accelerate growth with in-game updates, including the Lamborghini collaboration.

On the mobile platform, ‘PUBG Mobile’ and ‘Battlegrounds Mobile India (hereinafter referred to as BGMI)’ have consistently received positive feedback through localised content and have shown visible growth through the enhancement of monetisation models. ‘PUBG Mobile’ has contributed significantly to traffic and sales through collaboration with a popular Middle Eastern actor and the introduction of progressive outfit skins. BGMI is also attracting new users through UC bonus challenges and collaboration with a popular local cricket team.